This is the basic code used to get the reflectance array to detect a border...
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#include <ZumoBuzzer.h>
#include <ZumoMotors.h>
#include <Pushbutton.h>
#include <QTRSensors.h>
#include <ZumoReflectanceSensorArray.h>
#define LED 13
// this might need to be tuned for different lighting conditions, surfaces, etc.
#define QTR_THRESHOLD 1500 // microseconds
// these might need to be tuned for different motor types
#define REVERSE_SPEED 200 // 0 is stopped, 400 is full speed
#define TURN_SPEED 200
#define FORWARD_SPEED 200
#define REVERSE_DURATION 200 // ms
#define TURN_DURATION 400 // ms
ZumoBuzzer buzzer;
ZumoMotors motors;
Pushbutton button(ZUMO_BUTTON); // pushbutton on pin 12
#define NUM_SENSORS 6
unsigned int sensor_values[NUM_SENSORS];
ZumoReflectanceSensorArray sensors(QTR_NO_EMITTER_PIN);
void waitForButtonAndCountDown()
{
digitalWrite(LED, HIGH);
button.waitForButton();
digitalWrite(LED, LOW);
// play audible countdown
for (int i = 0; i < 3; i++)
{
delay(1000);
buzzer.playNote(NOTE_G(3), 200, 15);
}
delay(1000);
buzzer.playNote(NOTE_G(4), 500, 15);
delay(1000);
}
void setup()
{
// uncomment if necessary to correct motor directions
//motors.flipLeftMotor(true);
//motors.flipRightMotor(true);
pinMode(LED, HIGH);
waitForButtonAndCountDown();
}
void loop()
{
if (button.isPressed())
{
// if button is pressed, stop and wait for another press to go again
motors.setSpeeds(0, 0);
button.waitForRelease();
waitForButtonAndCountDown();
}
sensors.read(sensor_values);
if (sensor_values[0] < QTR_THRESHOLD)
{
// if leftmost sensor detects line, reverse and turn to the right
motors.setSpeeds(-REVERSE_SPEED, -REVERSE_SPEED);
delay(200);
motors.setSpeeds(TURN_SPEED, -TURN_SPEED);
delay(300);
motors.setSpeeds(FORWARD_SPEED, FORWARD_SPEED);
}
else if (sensor_values[5] < QTR_THRESHOLD)
{
// if rightmost sensor detects line, reverse and turn to the left
motors.setSpeeds(-REVERSE_SPEED, -REVERSE_SPEED);
delay(200);
motors.setSpeeds(-TURN_SPEED, TURN_SPEED);
delay(300);
motors.setSpeeds(FORWARD_SPEED, FORWARD_SPEED);
}
else
{
// otherwise, go straight
motors.setSpeeds(FORWARD_SPEED, FORWARD_SPEED);
}
}
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